![]() ![]() Nintendo’s experimental handheld eventually grew to boast a robust library of games, but it was so easy to get lost in the weeds of the countless devices added to the 3DS family. We can see this as recently as the Nintendo 3DS. ![]() "The Switch OLED isn’t bad, it’s just unnecessary." The Switch OLED is just the latest example of the company releasing an “upgraded” piece of hardware that does little to improve upon the console it’s iterating. However, their hardware strategy constantly goes through peaks and valleys. Nintendo are obviously fantastic when it comes to making some of the most replayable, highly-polished games on the market. But again: we shouldn’t be even remotely surprised at this. It’s certainly not the Switch Pro we were led to believe would eventually exist, and it seems like those aforementioned improvements will have to wait for whatever Nintendo’s next console will be. None of these have come to pass, though, with the Switch OLED still only able to cap out at 1080p while in docked mode. These include improved Joy-Con controllers that sought to eliminate dreaded stick drifting, improved battery life and 4K support. Previously, the Switch OLED was rumored to feature a number of hardware and software-based upgrades. Why? Because Nintendo confirmed the Switch OLED has no performance improvements to incentivize a purchase from docked mode players. If you’re like me, though, and primarily play your Switch in docked mode with a TV display, you’re better off sticking with your base Switch model. Splatoon 3 is bound to look superb on the 7-inch Switch OLED screen. ![]()
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